During its first-ever Behaviour Beyond event, Behaviour Interactive, the company that created Dead by Daylight, unveiled a brand-new game titled Meet Your Maker. Player-created material is featured in the game, which is very different from the asymmetrical horror game for which the company is most known. Players can construct their own outposts that are filled with traps that are designed to confuse and hinder other players. The raiding component is the opposite of that; players attack these outposts in an effort to outsmart the builders and seize control of a build in exchange for prizes. It is anticipated to release in 2023 for the Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, and PC platforms, with a technical preview of the game planned for this month.
The game’s plot revolves around the search for “Genmat,” or prized pure genetic material, which is referred to in Meet Your Maker. Genmat sits within every player-made outpost, guarded by a finish line, numerous blocks, traps, AI guards, and the inventiveness of the outpost creator. The builders’ objective is to construct a raiding outpost that will test the raiders and offer prizes to those who succeed while forcing the raiders to grab the Genmat and flee.
It appeared roughly like what might occur if you combined the community focus of something like Super Mario Maker with the visuals of a Mad Max environment during a Meet Your Maker preview event. The claustrophobic, maze-like outposts that were displayed warned raiders to move cautiously to avoid traps like undetectable hazards, burning pillars that could drive them into walls, and guards who could kill a raider in one blow. Given that raids may be completed either solo or in co-op with a teammate, different loadout possibilities gave players a variety of alternatives for how to approach hazards, and there seemed to be plenty of ways to get around these player-made funhouses.
The game seems to feature a broad toolbox of possibilities, including the many guard kinds, blocks, and traps as well as augmentations applicable to them all, for the designers who are already thinking up ways to hinder others. Buildings are fair because of regulations like keeping a clear path to the Genmat (apart from traps in the way). You can observe raiders’ runs through your outpost from their point of view using a clever replay system to determine what worked and what needs to be improved.
According to what Behaviour mentioned about the game, it seems like the goal is for players to build their own outpost, upload it to the internet, and then go raid other outposts to gain prizes from people battling your creation while you get rewards from capturing other outposts. If you’re seeking for a specific kind of challenge, you can search for outposts online using a variety of criteria and gamers can give them a variety of tags and praises.
Dead by Daylight and Jurassic World Primal Ops
Of course, Behaviour Interactive didn’t overlook its well-known titles even though this presentation featured much more than just Dead by Daylight. More significant than the dev diary for Jurassic World Primal Ops is the upcoming Resident Evil-themed update for Dead by Daylight. The second Resident Evil-themed chapter for Dead by Daylight will be titled Project W, and it will feature Rebecca Chambers and Ada Wong as survivors, Albert Wesker as The Mastermind, a new Raccoon City Police Department layout, and more.
Project S is the show’s most fascinating announcement, according to Behaviour Beyond. In addition to being a puzzle game, this unnamed product also features an open-world fantasy setting that players can discover while resolving riddles. Even while we haven’t yet seen any of the game’s cooperative multiplayer modes in action, developer Lunarch Studios guarantees that they will be present.
Although it’s a strange combination, Project S also has a huge RPG-like sense of scope and advancement that is uncommon in the puzzle game genre. Currently, Project S is only confirmed for Steam and has a 2023 release window.
Flippin Misfits, a four-player competitive multiplayer game where players float and fight around a space station, is one of the brand-new projects unveiled during Behaviour Beyond. However, players always have the option to change the gravity, allowing them a full 360 degrees of mobility choices. The Steam version will debut in September.
Hooked on You: A Dead by Daylight Dating Sim
The Huntress, The Trapper, The Wrath, and The Spirit are four Dead by Daylight characters that you can date in the upcoming Steam game Hooked on You: A Dead by Daylight Dating Sim. Players romance them on Murderer’s Island in the manner of a traditional dating sim, and each chat option affects what they think of you. Every relationship can end in various ways, whether it be through genuine love or a more vindictive breakup.
Although it appears to be a lighthearted and naturally funny experience, Behaviour Interactive’s head of partnerships Mathieu Cote told Digital Trends that Behaviour Interactive and developer Psyop treated this project seriously throughout its development. The main obstacle, according to him, was keeping it from degenerating into a joke.
It had to be a visual novel that could stand on its own. That’s how we made sure that the characters are handled with care, that the scenarios are well-thought-out, and that the choices are meaningful, as our colleagues at Psyop like to say, “the gimmick is that there is no gimmick.” Coming soon to PC is Hooked on You: A Dead by Daylight Dating Sim.